VR hand tracking experiments exploring gesture-based teleportation and interaction mechanics in virtual environments.
Overview
This project investigates the potential of hand tracking in VR environments, specifically focusing on natural gesture-based navigation and interaction systems.
Key Features
- Hand tracking using Oculus Quest
- Gesture-based teleportation system
- Natural hand interactions with virtual objects
- Experimental UI controls using hand gestures
- Performance optimization for smooth tracking
Technical Implementation
Built using Unity with the Oculus Integration SDK, this project explores various hand tracking techniques and their applications in VR environments.
Findings
The experiments revealed both the potential and limitations of current hand tracking technology in VR applications, providing insights for future development.